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・ Assassin (1973 film)
・ Assassin (2015 film)
・ Assassin (album)
・ Assassin (band)
・ Assassin (Cain novel)
・ Assassin (character class)
・ Assassin (deejay)
・ Assassin (disambiguation)
・ Assassin (Dungeons & Dragons)
・ Assassin (game)
・ Assassin (horse)
・ Assassin (Muse song)
・ Assassin (Myers novel)
・ Assassin (rap crew)
・ Assassin (The Orb song)
Assassin (video game)
・ Assassin 3D
・ Assassin bug (Dungeons & Dragons)
・ Assassin for Hire
・ Assassin in the Limelight
・ Assassin Mountain
・ Assassin of Youth
・ Assassin's Apprentice
・ Assassin's Creed
・ Assassin's Creed (book series)
・ Assassin's Creed (film)
・ Assassin's Creed (video game)
・ Assassin's Creed 5
・ Assassin's Creed Chronicles
・ Assassin's Creed Identity


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Assassin (video game) : ウィキペディア英語版
Assassin (video game)

''Assassin'' is a video game for the Commodore Amiga system. It was developed by Psionic Systems and published in by Team17, the company best known for developing the ''Worms'' franchise. The game is an action game that has platform and shoot 'em up type gameplay. ''Assassin'' was updated and re-released in as ''Assassin: Special Edition''.
==Development==
''Assassin'' was developed by Psionic Systems in conjunction with Team17. The project manager was Martyn Brown. Development was handled by programmers David Broadhurst and Haydn Dalton. With additional freelance work from Mike and Andrew Oakley. The music and sound effects in the game were handled by long term Team17 audio specialist Allister Brimble, who has credits for many Team17 video games.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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